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Prototyping Procedural Rhetoric

For the final project in my RHE 309: The Rhetoric of Video Games class, I had students work in groups to develop a game concept that uses procedural rhetoric to argue a thesis. The lesson plan can be...

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Why ARIS Works for Literature Classes

So my Banned Books E314 class is wrapping up the ARIS project described in my recent lesson plan post, and as I reflect on the experience I find myself fending off the complaints of a reasonable (if...

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Communication in the Classroom

This semester I wanted to develop the Mass Effect lesson I devised in the fall. That lesson used the video game as a rhetorical modeling technology, which (I hoped) would have student thinking about...

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Video Games, Queer Studies, and Gay and Lesbian Literature and Culture

Since early 2006 – when Blizzard Entertainment met with criticism and controversy for threatening to oust a player advertising a lesbian, gay, bisexual and transgender (LGBT)-friendly World of Warcraft...

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Better than Rhetoric

By Chris Ortiz y PrenticeMy thinking about rhetoric and realism has been greatly elucidated this year by my class, Rhetoric of Video Games.

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Game Controllers and Course Design

So, I've been thinking this week about controllers and controls. The Playstation 4 controller was announced, and there are some significant changes in the design that speak to the changing nature of...

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